Thought Process: Yeah, “Lou” here is probably the toughest Mastermind I’ve come up with. But then, he’s the devil so it’s certainly what I was trying for. Right off the bat you can see his attack can go as low as 8, but it can also go as high as 24! Best not let any… Read More Lucifer
Thought Process: The core mechanic for Lilith is taken very much from the Scheme “Transform Citizens Into Demons” as it makes sense for the Mother of Demons. However, her Tactic cards turn the volume to 11. She forces you to fight her denizens or you could be overwhelmed towards the end of the contest with… Read More Lilith, Mother of Demons
Thought Process: Blackout came about pretty quickly. Since his powers allow him to create darkness I thought having to recruit heroes blindly was a good representation. Pilgrim weakens your hand slightly, while Skinner literally skins a card off your Victory Pile. To me it was important that they all had the Ambush feature as well,… Read More The Lilin
Thought Process: Spirits of Vengeance aren’t anything too special, but since they were all about vengeance I figured I would give them the escape mechanic. Meanwhile Next Wave (not to be confused with the awesome hero team) were a bunch of mediocre mercenaries, so I liked the idea of them reducing the cost of other… Read More Midnight Sons Henchmen
Thought Process: Much like in the comics, the Spirits of Vengeance are meant to be a nuisance. They’re just above basic to take out, but failing to do so can cause a bit of chaos. Next Wave (not to be confused with the fantastic hero team) were D level villains at best. As they’re mercenaries,… Read More Rise of the Midnight Sons Henchmen
Thought Process: Since he was “created” by Dr. Strange and is very Astral in nature, it made sense that he can’t always be wounded (which is where the Uncommon comes into play). Otherwise his cards are pretty basic but his Rare rewards you for scooping them up.
Thought Process: This one was hard to not be a fanboy as he’s my favourite Marvel character by far. I wanted Danny to be all about innocence and revenge. So his two Commons greatly reflected that as one version allows you to rescue a Bystander and the other was a mechanic I wanted to try,… Read More Ghost Rider